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Mariano Guerra 2024-07-10 14:14:30

🎥 Gloodata demo

📈 Stock Multi Time Series

🛜 Atom/RSS

🍊 HN Stories

Data integrations using steampipe.io

Marek Rogalski 2024-07-12 16:36:55

I've implemented the flip-flop object which concludes the "object library" that is necessary for basic macro playback. Automat can now play Super Mario Bros with only occasional desync issues 🙂

Ivan Reese 2024-07-14 06:22:02

The visual fidelity here is incredible. How are you achieving that? Are these objects mostly static graphics drawn in dedicated art tools? Procedurally generated?

Marek Rogalski 2024-07-14 07:11:09

Thanks! So far it's a mix of three techniques:

  • static textures generated with Stable Diffusion,
  • vector graphics (using lots of gradients and blurs) and
  • some shaders for the dynamically lit parts.

I'm stressing "so far" because for the next object I intend to use a 3d mesh :P